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Author Topic: Next unreal engine  (Read 717 times)
m J o
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« on: August 01, 2005, 09:32:28 am »

http://www.unrealtechnology.com/html/technology/ue30.shtml


more images


http://www.planetunreal.com/envy/screens.shtml
« Last Edit: August 01, 2005, 09:33:59 am by m J o » Logged

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GeleshkA
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« Reply #1 on: August 01, 2005, 08:30:01 pm »

Holy polygon count batman!

and I just bought a geforce 6600GT that won't even be able to handle it prolly...
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zipfruder
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« Reply #2 on: August 01, 2005, 08:54:21 pm »

Holy polygon count batman!

and I just bought a geforce 6600GT that won't even be able to handle it prolly...


It probably would.

think how doom3 did it, but with alot more effort put into everything, and soft shadows on top. Why waste polygons when you can get more done with bump-maps?

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Merc248
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« Reply #3 on: August 01, 2005, 09:26:28 pm »

check out the gears of war video over at teamxbox.com (G4 interview with cliffyb).

you'll ruin your pants for sure.
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stas
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« Reply #4 on: August 01, 2005, 11:57:52 pm »

Why am i not impressed???
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« Reply #5 on: August 02, 2005, 12:40:02 am »

because this thread is at least 2 yrs old.  it looks the same as it did at E3 2004.
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DragonMage
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« Reply #6 on: August 02, 2005, 03:03:09 am »

because this thread is at least 2 yrs old.  it looks the same as it did at E3 2004.

OLD
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