# Maps

**URL:** <http://bkp-society.com/t/maps/364>\
**Category:** BKP Private Forums\
**Created:** [November 4, 2005, 9:09am UTC](http://bkp-society.com/t/maps/364 "2005-11-04T09:09:30Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ScrotcH](http://bkp-society.com/user_avatar/bkp-society.com/scrotch/32/27_2.png) [@ScrotcH](http://bkp-society.com/u/ScrotcH)\
**Post date:** [November 4, 2005, 9:09am UTC](http://bkp-society.com/t/maps/364/1 "2005-11-04T09:09:30Z")

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Anyone besides myself mapping? How are you guys adjusting to the DOOM tech?

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**Author:** ![Evict3d](http://bkp-society.com/letter_avatar_proxy/v4/letter/e/9e8a1a/32.png) [@Evict3d](http://bkp-society.com/u/Evict3d)\
**Post date:** [November 4, 2005, 5:29pm UTC](http://bkp-society.com/t/maps/364/2 "2005-11-04T17:29:24Z")

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im mapping

doom tech isnt too much different

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**Author:** ![ScrotcH](http://bkp-society.com/user_avatar/bkp-society.com/scrotch/32/27_2.png) [@ScrotcH](http://bkp-society.com/u/ScrotcH)\
**Post date:** [November 4, 2005, 10:23pm UTC](http://bkp-society.com/t/maps/364/3 "2005-11-04T22:23:52Z")

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well the lighting can be tricky, make sure you dont have too many hitting a surface at the same time.
