Unlagged code

Does anyone know if the unlagged code will be implemented in the next update?

I doubt, if anything we may ask permission to use either the osp or cpma netcode which is a lot better. Not really my decision though.

Im thinking about it as a possible server/client option

Having it as an option is all I really want. but the code in cpma and osp is no way as good as the unlagged one, take it form someone who plays with a ping over 100ms all the time.

Trust me, the cpma netcode is the best, not an option though, I asked arqon and he said it would take too long to code it in.